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![](https://cdn.myportfolio.com/d27282e6-d7a1-45f0-88e3-11487788618b/7c9599d5-980c-4258-87b3-6ab603495fad_rw_1920.png?h=43398db31faee5dc4c413bfb5e3260d3)
![](https://cdn.myportfolio.com/d27282e6-d7a1-45f0-88e3-11487788618b/5f1fb027-66a7-4def-b7c8-4bc5385a7419_rw_1920.png?h=b6b2ad4fa2babcf4a54686199ea3a86d)
![](https://cdn.myportfolio.com/d27282e6-d7a1-45f0-88e3-11487788618b/2eb767f4-3169-4801-b401-bd219adafc27_rw_1920.png?h=bd68e05d26908473073d797b8cc853dc)
![](https://cdn.myportfolio.com/d27282e6-d7a1-45f0-88e3-11487788618b/7d1242d4-4235-460c-8c97-f23f492aba6d_rw_1920.png?h=933b94f7bce69aa1c9db0b21c12d06da)
![](https://cdn.myportfolio.com/d27282e6-d7a1-45f0-88e3-11487788618b/212ee791-1a9e-4452-a464-70c7caa6f5c4_rw_1920.png?h=639493e54a4319bb5e2f84fcab7e020a)
![](https://cdn.myportfolio.com/d27282e6-d7a1-45f0-88e3-11487788618b/d9934ff8-fd38-4690-b08c-e8d5117562b6_rw_1920.png?h=f55b9401b428aeb77a461031b8e398bb)
![](https://cdn.myportfolio.com/d27282e6-d7a1-45f0-88e3-11487788618b/a9cd9862-3d47-47ff-8ea6-6b5baf772d2d_rw_1920.png?h=26393e30e911225e54357d530518dea5)
Working around small time frames is a big part of working on this game because of how frequent updates need to be released.
Keeping the required parts to a minimum whilst keeping the maps aesthetically pleasing is also a challenge I have to work around, due to the way the game is programmed / designed it's important to follow this.
![](https://cdn.myportfolio.com/d27282e6-d7a1-45f0-88e3-11487788618b/7d9ba3f6-d468-473f-b324-07dcdce63450_rw_1920.png?h=d6e72340c8bf250998c6c6075f1cba71)
![](https://cdn.myportfolio.com/d27282e6-d7a1-45f0-88e3-11487788618b/0ca4644a-00b7-40a8-b60e-ed60d557e11a_rw_1920.png?h=c3b670a1000a2eb0604fb94122c05995)
In the game you can either play as the Boss or fight an AI Boss, so keeping the players engaged with fun and recognisable maps is a must. This line up of maps really showcases my ability to plan effectively and produce usable, quality work in small amounts of time.